Valkron Online

Game

Game

Valkron Online is an old-school MMORPG centred on faction war, party combat, PvP, PvE and gear you actually wear. The systems below are the ones confirmed in the current project.

Faction warfare

Aetherion and Grimkhan share one world. Your side decides your allies and your enemies. A faction PvP zone is available in the current development build. Colony Zone is the map where that fighting is shown.

Combat

Combat is built around a party in which four classes do different jobs. Core combat is available. Solo power does not replace composition on bosses or in organised PvP.

PvP

PvP is treated as a faction zone in the world, not as a separate lobby queue. That zone exists in the current build. Player counts are not published.

PvE

Monsters, bosses and world events exist in the current build. PvE is a field where the party uses its roles. A separate boss codex has not been published yet.

Party play

Parties and grouping are available. A chat capture shows general, party, clan and whisper channels. That does not describe the full depth of a clan system. The channels themselves are in the development build.

Equipment and upgrades

Inventory, equipped gear and item details are available. Mage armour shows distinct tiers. An upgrade path and boss loot are part of progression. Rates and material lists are not published.

Economy

Items and drops are part of the current build. A shared economy and trade across platforms sit inside the intended design. They are not presented as a shipped marketplace.

Persistent world

The Windows development build connects to live development servers. The world is treated as a multiplayer place that continues between sessions. Uninterrupted service is not promised. The servers are a development environment.

Equipment and upgrades

  • Mage tier II chest armour. Tier II
  • Mage tier III chest armour. Tier III
  • Mage tier IV chest armour. Tier IV
  • Mage tier V chest armour. Tier V

Development

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