Valkron Online

Development

What runs, what is a prototype, and what is planned. No percentages. No dates.

Core systems

  • Core combat Available
  • Multiplayer networking Server-authoritative Available
  • Classes and skills Available
  • Equipment and inventory Available
  • PvE and monsters Available
  • Bosses and world events Available
  • Party and grouping Available
  • Faction PvP zone Available

Clients

  • Windows client Playable development build Available
  • Android client Not publicly released Prototype
  • Cross-platform experience In Development
  • Mobile HUD and controls In Development

Ahead

  • World expansion In Development
  • Visual polish In Development
  • Closed testing Planned
  • Store release Planned

Sequence

Ordered by dependency, not by a calendar.

  1. Current development

    Core systems are running on live servers. Balance, content and polish continue.

  2. Cross-platform prototype

    Bringing the Android client toward the Windows client on shared servers.

  3. Closed testing

    Invited players, stress-testing faction warfare.

  4. Steam

    A store presence once the build can carry a public load. No page exists yet.

  5. Open beta

    Open registration on supported platforms. No date.

Stages move when the build is ready. Dates are not announced.

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